Open for projects

(04) How we work

Six weeks tosomething real.

Clear steps, short loops and a working product early. Here's what happens each week, and what we need from you.

The phases

Four phases. A working product by week three, not a slide deck.

  1. 01WEEK 1

    Discover

    We sit with the people doing the work, read the data, and agree on the one number that should move.

    What you get

    • Interview notes & insights
    • Key user flows
    • One success metric

    Your part

    Two or three short calls, and access to the people who'll use the product.

  2. 02WEEK 2-3

    Prototype

    A working prototype with your real content and cases. Something to argue with, not a slide.

    What you get

    • Clickable prototype
    • Usability test with 5 users
    • Visual direction

    Your part

    A weekly review where you push back on anything that doesn't feel right.

  3. 03WEEK 4-5

    Build & test

    Production code, a design system that scales, and testing with real users before launch.

    What you get

    • Production web or mobile app
    • Design system & components
    • QA and accessibility check

    Your part

    Feedback on staging builds, shipped to you every week.

  4. 04WEEK 6+

    Launch & grow

    Ship to real users, measure, and keep improving, or hand over cleanly to your team.

    What you get

    • Production release
    • Analytics dashboard
    • Handover docs

    Your part

    Decide what's next: keep going with us, or take it in-house.

Every week

No black box. You see progress every single week.

MON

Plan

We agree on what ships this week and what doesn't.

WED

Check-in

A 20-minute call to unblock decisions early.

FRI

Demo

A live demo of working software and a short written update.

The Nakaralabs Way

We don't believe in design for the sake of a portfolio, or shipping features just to fill a roadmap. We believe in real research, honest craft, and software that earns its place in someone's day.

01

Ground it in real use.

The most useful answer starts from your users, your data and the people doing the work.

02

Measure, don't guess.

Every release ships with a clear metric and real usability tests, so quality is a number, not a feeling.

03

Sweat the details.

Accessible, fast and consistent on every screen, because the small things are what people feel.

Typical first release
6 wks
To reply with a first take
2 days
Design and code, no handoff
1 team
Releases tested with real users
100%

Small enough to care deeply. Senior enough to ship it properly.